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Pong

Two-player Pong with paddles, ball physics, and score tracking — built with Pygame.

Coding

A Python implementation of Pong built with Pygame — the game that started it all.

Features

  • Two-player local play
  • Ball velocity increases on each paddle hit
  • Score tracking with win condition

The first in a series of Pygame projects. The main challenge was getting the ball physics to feel right — bounce angles needed to vary based on where the ball hit the paddle, not just reflect symmetrically.