Completed
Pong
Two-player Pong with paddles, ball physics, and score tracking — built with Pygame.
Coding
A Python implementation of Pong built with Pygame — the game that started it all.
Features
- Two-player local play
- Ball velocity increases on each paddle hit
- Score tracking with win condition
The first in a series of Pygame projects. The main challenge was getting the ball physics to feel right — bounce angles needed to vary based on where the ball hit the paddle, not just reflect symmetrically.